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Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. The battles are long, addicting, and they really force the player to think a few steps ahead before reacting. But because the game only allows saving inbetween battles, it can be infuriating when a mistake was made and a character was lost, which leads many players myself included to restart the chapter.

Still, Path of Radiance is easily my favorite in the series and quite possibly my favorite tactical game. Previously released on Famicom Japan-only , Super Famicom Japan-only , and Game Boy Advance, Fire Emblem leaves the 2D overhead maps of old behind to serve up 3D villages, fields, and caves, and polygonal battle sequences.

These two races have battled for centuries and only recently established an uneasy peace. Now, a new force threatens to tear apart the seven kingdoms and reignite the flames of war. Joining the Fire Emblem ranks are new units, such as such as the shape-shifting laguz who transform into beasts to attack their foes.

Additionally, characters can now learn unique skills as they gain experience, giving players even more ways to customize their strategy. This is one of my all time favorite games. In FE: Path of Radiance, you now have a more 3D view of the battlefield, rather than the traditional 2D top down view that is used in the previous games. The main character of the game is Ike, a member of the Greil Mercenaries, his father's company.

Ike is also featured in the Wii version of Super Smash Brothers, taking the place of Roy from the GameCube version a Fire Emblem character but not in this game, along with Marth another Fire Emblem character but not from this game. Several improvements in the general gameplay to the Fire Emblem series were also made in this version. The first one worthy of note is how you can rank up your characters.

Like previous Fire Emblem games, the max level of a character is 20, and then you can use a special item, unique to certain classes to promote the unit to a stronger class, resetting their level to 1, but keeping their stats, allowing them to raise 20 more levels to improve. In Path of Radiance, you are not forced to wait to find those items to promote your units, upon hitting level 20, they can still gain experience, and upon hitting level 21, they will be promoted to the next class, and go back to level 1.

The second great improvement is the addition of Bonus XP. You can start using Bonus XP a few chapters into the story. This allows you to give XP to units while you are at base. The greatest use I find for this is to give this XP to lower level weak units, to get them stronger so you don't have to be so careful with them during missions.

However, you must not spend so much Bonus XP on one unit, because then they will max out quickly, and their weapon levels will not correspond too well with their stats Having a maxed out level 20 promoted character only using C-grade or below weapons is not a good thing! He becomes extremely powerful, and late in the story he gets a weapon that only he can use which is also extremely strong, so don't let it go to waste!



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